Friday, March 26, 2010
Sunday, March 21, 2010
Monsters on the Horizon
Thursday, March 18, 2010
Fess Parker 1924-2010
Fess Parker, who starred as Disney phenomenon Davy Crockett as well as the other coonskin hat wearing frontiersman, Daniel Boone, has died of natural causes at the age of 85. After a long career as an actor, he went on to run two winery resorts in California.
Edison Frankenstein Turns 100
Today, 100 years ago, Edison's Frankenstein movie was released. Short, and stagey, the film does feature some inventive moments. In particular, the monster's creation scene, filmed in reverse, which depicts matter attaching itself to a skeleton until his anatomy becomes fully realized is a real treat.
Frankensteinia has been running a great series of informative articles on this film all week long.
You can watch it here.
Thursday, March 11, 2010
It's Rondo Time Again
I've been remiss in mentioning this, but there's still plenty of time to vote. The nominees for the 8th Annual Rondo Hatton awards celebrating classic horror cinema are now up at the official website. There's no need to vote in all categories, but if you're a fan of classic horror, there's bound to be something you'll want to chime in on.
There are also some write in categories. If you're stumped for who to vote for for best artist, here are a month's worth of cut paper collage portraits of classic movie monsters to consider.
Voting ends April 3, 2010.
vote here
Wednesday, March 10, 2010
Alice in Wonderland
This weekend, my daughter and I went to see Tim Burton's "Alice in Wonderland." My daughter, who is eleven, and well read for her age and very bright really liked the movie, though she had some points to quibble about. I, on the other hand, found myself underwhelmed by this rather lackluster movie. I've been a fan of Tim Burton's since I saw "Pee-Wee's Big Adventure" when it first came about. We have an overlapping sensibility which is probably what draw me to his work. I've found something to enjoy in all of his movies except "Planet of the Apes," and while I admire the design of "The Nightmare Before Christmas," I find the film itself unengaging.
I had a similar problem with "Alice in Wonderland." As I'm sure you know by now AIW is not a straight adaptation of the beloved books by Lewis Carroll, but is actually a sequel in which a 19-year old Alice finds herself back in Wonderland in order to save it from the Red Queen. What you may not know is that there is absolutely no reason for this change. Not only does Alice not remember ever having been to Wonderland in the first place, but once she arrives, she essentially follows the same steps that Alice does in the Carroll story; she follows the White Rabbit down the whole, she drinks and gets small, forgets the key, then has to eat to get big, she meets the caterpillar who asks her who she is, she meets the Cheshire Cat, she attends the not so mad tea party, and so on. The only real reason to change course from the genuine Alice story is so that Johnny Depp as the Mad Hatter can appear in more than just one scene and so that Alice can fight the Jabberwocky at the end of the movie. So storywise, and characterwise, everything is really dulled down and unengaging. Over familiaririty to the story could partially be blamed, but I think its more that there's a lack of enthusiasm for the story or characters on the part of everyone involved in making this movie.

What about just watching it for the eye candy? I thought I'd at least get that from this film, but even that was lacking. When Alice emerges into Wonderland, it's meant to evoke Dorothy stepping out into technicolor Oz, but visually, even with the 3-D which never makes you feel as if you are in an immersive environment, there are none of the "ahs" you get from Oz. The design feels incredibly lazy.

Visually I liked 2 moments in the entire movie: the scene where the Red Queen is questioning the frog footmen (with the fish moving alongside of her) and the extremely brief scene of the White Queen outside of her castle with her people where everything was in pale white and pink with some black and grey. I also found Mia Wasikowska to be quite beautiful in a pre-Raphaelite Gwyneth Paltrow manner. Mainly though, I found myself longing for the days before CGI when people had to actually make things. This is mainly because the CGI, which dominates the film to the extent that you wonder why it wasn't just completely animated, is pretty unconvincing. Pixar movies are not meant to look "real" but they look far more real than anything here.
There's a real lack of imagination apparent, and everything feels randomly crowded together as if to give the illusion of a well rendered, well thought out fantastical environment without actually having to provide one. The composition of the lands is really poor. My daughter made an observation I shared that she made right from the first moments of the movie. It feels just like every other Tim Burton movie, the familiar Danny Elfman music, the same curly trees, etc. Witness the posters below.
I think we all know what to expect visually from a Tim Burton movie, but usually it feels really fresh. AIW felt like a Tim Burton's greatest hits package, as if Disney demanded these things be included and reined him in to fit their vision of what a Tim Burton Disney movie should look like. It's as if Disney, not content with the girl princess audience that they dominate (and unable to catch that elusive boy audience) has decided to try and secure the girl audience who's not into princesses but likes edgier fare; watered down edgier fare like "Twilight." The whole movie feels lifeless and like no one's heart is in it. I have a real love/hate relationship with the Disney empire. I admire it's creative aspirations and achievements immensely, but loathe its corporate nature in it's crass commercialization and money grabbing nature, and that is mostly what I felt watching this movie. I had the same feelings of animosity that I have whenever I see a trailer for one of their cheap straight to video sequels such as "Cinderella 3" at the beginning of one of their videos/DVDs and the voice over announcer declares it as "a timeless classic" when clearly it's not. Watching AIW I felt like I was watching a thinly disguised ad for their theme parks, with the less than subliminal design element of the two queen's castles.
Coincidence of design? I doubt it. Whenever one of the castles appeared I thought about being on Main Street USA and if I went straight through I'd be in Fantasyland. If I took a right I'd be in Tomorrowland, and so on.
I understand why people are constantly attracted to the Alice books as something to make into a movie, but reading them, it's easy to see why it's so difficult to do so. Every cinematic and television adaptation fails in someway, but this version doesn't even seem like anyone was trying hard to do it right.
If you want to watch a version of "Alice" which will feel rewarding, I recommend "Alice" by Jan Svankmajer.
Saturday, March 06, 2010
The Milestone Years - A Look Back
Evan Narcisse has written a nice reminiscence of Milestone Media here. Milestone was the publishing company that expanded the cultural diversity of the characters that occupied its shared universe, and in the process told some of the best stories being told in comics. It was at Milestone that I wrote XOMBI, KOBALT, and for a brief time, HARDWARE. This was a period I look back on with nothing but fondness.
Friday, March 05, 2010
BRAVE AND THE BOLD: MILESTONE review
Tony Isabella has given BRAVE AND THE BOLD: MILESTONE a really nice review, and had some particularly kind words to say about my contributions to this trade paperback collection of the recent meeting of DC and Milestone characters in "Brave and the Bold" as well as classic Milestone stories.
You can read the review here:
http://www.worldfamouscomics.com/tony/back20100304.shtml
Mighty Crusaders Annual Creators Speak

Vaneta Rogers recently interviewed Brandon Jerwa, Eric Trautmann, Matthew Sturges and myself on the forthcoming MIGHTY CRUSADERS Annual from DC Comics illustrated by Javi Pina, which teams up the Web, Inferno, the Shield, the Hangman and others in an exciting story full of intrigue, action, and more DC villains than you can shake a stick at.
You can read the interview here .
Wednesday, March 03, 2010
In Comic Book Stores Today
Tuesday, March 02, 2010
Happy Birthday, Dr. Seuss!
Today is Dr. Seuss' birthday, worthy of celebrating for so many reasons including his transformation of the children's literary world from one of stodgy lesson stories, to a a fantastical landscape of fanciful excitement and stories that kids were actually interested in listening too. He has been a major influence on me, and at one point I did have a complete library of his work, though many volumes have been incorporated into my own kids libraries, where they now reside in less than pristine condition, which is how it should be.
Wednesday, February 24, 2010
In Comic Book Stores Today

Written by Matthew Sturges; Co-feature written by John Rozum; Art by Roger Robinson and Hilary Barta; co-feature art by Tom Derenick and Bill Sienkiewicz; Cover by Stanley "Artgerm" Lau
Matthew Sturges (JSA ALL-STARS, JACK OF FABLES) comes aboard to spin the tales of the Web! Plus, the Hangman's limitations are about to be tested by the crime lord known as Dead Hand Legendre!
DC Universe 40pg. Color $3.99 US
Wednesday, February 10, 2010
In Comic Book Stores Today

I have two items that go on sale today. First up is the BRAVE AND THE BOLD: MILESTONE trade paperback collection. The book collects the three issues of "Brave and the Bold" (published by DC Comics) that came out last summer featuring team-ups of DC characters and Milestone characters as a means which was supposed to integrate the Milestone Universe into the DC Universe. Apparently only Static was welcome to stay.
These three stories featured Static and Black Lightning by Matt Wayne, Howard Potter, Tom Chu and Rob Leigh; Hardware and the new Blue Beetle by Adam Beechen, Roger Robinson, Hilary Barta, Tom Chu and Rob Leigh; and Xombi and the Spectre by me, Scott Hampton, Daniel Vozzo and Rob Leigh.
Filling out the volume are exceptional stories featuring the Milestone characters as they appeared in comics published by MIlestone about fifteen years ago. There's a Static story by Kurt Busiek, Neil Vokes, Prentiss Rollins & Bobby Rae, and exceptional colorists J. Scott J, David Montoya, John Cebollero & Andrew Burrell, and Joseph Daniello handling the letters; a Hardware story by Milestone founders Dwayne McDuffie and Denys Cowan, along with Prentis Rollins, J. Scott J and Steve Dutro; and what everyone tells me is still the best thing I've ever written, the story from Xombi #6 with art by J.J. Birch, Noelle Giddings & Andrew Burrell and Agnes Pinaha. There's also a bonus Hardware piece by Denys Cowan, Jimmy Palmiotti and Noelel Giddings. It retails for $17.99 and sales of this will help determine how many future collections of Milestone material will be published by DC, including, hopefully, my run of Xombi.

Also available today is SCOOBY-DOO #153 which features a story I wrote with Matt I. Jenkins handling the drawing, Rob Clark, Jr. on lettering and Heroic Age on colors. This story should appeal kids and listeners of NPR alike as the Mystery Inc. gang comes to the aid of a thinly disguised pair of brothers who host a popular car repair radio show. SCOOBY-DOO is also published by DC Comics.
Thursday, February 04, 2010
A Monkey Could Do It
People tend to pooh-pooh me when I tell them that my cut paper collages are really easy enough that a monkey can do them, and now here's the proof. Here is the entire step by step process I went through to make a 3-D cut paper collage for my daughter's birthday. I don't know the exact amount of time it took to complete. I constructed it over three nights, working variable amounts of time at each step, and taking a few breaks. The total time was probably between six and nine hours.

I knew what I was going to do for the collage and didn't really make a preliminary sketch. Instead I made a series of very rough thumbnails which broke the 3-D construction down layer by layer. The centimeter marks were the depths that the layers would be laid at beginning from the bottom most background layer.

Here is the flat far background base layer of the collage. The rough jagged section of the lightest green element on the left side as well as the join area were left unrefined as I knew that these portions of the background would be covered up by scucceeding levels placed over it.

This is the reverse side of the next layer; the one that would sit about half a centimeter above the background. To achieve this elevation I covered the back with risers of that depth. These were essentially cut from scrap bits or card stock folded in three sections; one to attach to the background, one to attach to the piece itself, and one raise it to its required depth.

Here's a slightly better look at the paper risers.

Glue was then applied to the risers and this layer was glued in place to the background.

The same thing was done to the next layer. The only difference was that some of the risers needed to be compensated so that the entire level was raised to the same height. The portions of the trees which rose above the underlayer needed to be raised the full one centimeter from the background layer, while the portions, such as the grass were only raised half a centimeter above the underlying layer.

Again, here are what the risers look like.

The horses were all made first. I always start with the construction of the figures before I do the backgrounds. I didn't do much in the way of sketching here. I looked at photographs of running horses and mentally broke them down into a simpler, slightly stylized version of running horses and simply began cutting. The half-horses were to place along the edge of the image.


The horses were given some slight dimensionality by a bit of folding and giving their legs on the side furthest from the viewer a treatment similar to the risers. This would all be pretty moot in the finished piece because of the tall grass they are running through.

The middle layer with the two trees is now set in place (without gluing) to determine the placement of the back row of horses.

The back row of horse is glued in place. They were glued directly onto the background layer they are running across. A couple slight risers were used to add a bit of separation between some of the horses, otherwise they were attached directly to one another.

The middle layer with the two trees is now glued in place and the top layer of horses was then glued directly over this layer and back row of horses. The horses are staggered enough that it gives the feeling of their being more than just two rows of horses, and suggesting more of a herd.

Risers are now attached to the reverse of the top layer of the collage.

The top layer is then glued in place.

I ended up not liking the tree on the right. I thought it made the piece feel too busy and claustrophobic, so I removed it, and added a couple more clouds, slightly elevated from the background to add a little depth. The finished piece is now a bit imbalanced and two heavy on the left side, but preferable to the way it looked with the two tree forms in the foreground. This goes to show why the initial sketch, the step I skipped for this collage, is so important. If I were to do this one again, I'd probably have the horses running out of the trees rather than into them, or used a different type of landscape altogether.
Now you know enough to go out and make some 3-D cut paper collages of your own.

I knew what I was going to do for the collage and didn't really make a preliminary sketch. Instead I made a series of very rough thumbnails which broke the 3-D construction down layer by layer. The centimeter marks were the depths that the layers would be laid at beginning from the bottom most background layer.

Here is the flat far background base layer of the collage. The rough jagged section of the lightest green element on the left side as well as the join area were left unrefined as I knew that these portions of the background would be covered up by scucceeding levels placed over it.

This is the reverse side of the next layer; the one that would sit about half a centimeter above the background. To achieve this elevation I covered the back with risers of that depth. These were essentially cut from scrap bits or card stock folded in three sections; one to attach to the background, one to attach to the piece itself, and one raise it to its required depth.

Here's a slightly better look at the paper risers.

Glue was then applied to the risers and this layer was glued in place to the background.

The same thing was done to the next layer. The only difference was that some of the risers needed to be compensated so that the entire level was raised to the same height. The portions of the trees which rose above the underlayer needed to be raised the full one centimeter from the background layer, while the portions, such as the grass were only raised half a centimeter above the underlying layer.

Again, here are what the risers look like.

The horses were all made first. I always start with the construction of the figures before I do the backgrounds. I didn't do much in the way of sketching here. I looked at photographs of running horses and mentally broke them down into a simpler, slightly stylized version of running horses and simply began cutting. The half-horses were to place along the edge of the image.


The horses were given some slight dimensionality by a bit of folding and giving their legs on the side furthest from the viewer a treatment similar to the risers. This would all be pretty moot in the finished piece because of the tall grass they are running through.

The middle layer with the two trees is now set in place (without gluing) to determine the placement of the back row of horses.

The back row of horse is glued in place. They were glued directly onto the background layer they are running across. A couple slight risers were used to add a bit of separation between some of the horses, otherwise they were attached directly to one another.

The middle layer with the two trees is now glued in place and the top layer of horses was then glued directly over this layer and back row of horses. The horses are staggered enough that it gives the feeling of their being more than just two rows of horses, and suggesting more of a herd.

Risers are now attached to the reverse of the top layer of the collage.

The top layer is then glued in place.

I ended up not liking the tree on the right. I thought it made the piece feel too busy and claustrophobic, so I removed it, and added a couple more clouds, slightly elevated from the background to add a little depth. The finished piece is now a bit imbalanced and two heavy on the left side, but preferable to the way it looked with the two tree forms in the foreground. This goes to show why the initial sketch, the step I skipped for this collage, is so important. If I were to do this one again, I'd probably have the horses running out of the trees rather than into them, or used a different type of landscape altogether.
Now you know enough to go out and make some 3-D cut paper collages of your own.
Wednesday, January 27, 2010
In Comic Book Stores Today

THE WEB #5 hits comic book stores today. The co-feature starring the Hangman is written by me with artwork by Tom Derenick and Bill Sienkiewicz with Travis Lanham on letters and Guy major on colors. This issue introduces us to some key villains who will be having a big impact on the Hangman's future. One of them is a an old Red Circle villain made new, the other is all new.
Saturday, January 23, 2010
Self Portrait c. 1984-1985

My absence here just means I've been busy. I still have a bunch of stuff I'd like to post which involve a bit of time to put together, which is something I don't have a lot of right now. In the mean time, here's something that doesn't require much from me.
This is a self portrait I took for my photography class, freshman year at NYU's Tisch School of the Arts. It was either taken in the fall of 1984 or Spring of 1985. The fellow in the mask is film director and screenwriter, Steven Peros wearing a mask (which I still have) by Dave Ayres, who created masks for "Close Encounters of the Third Kind," "Something Wicked This Way Comes," "Tourist Trap," and other movies. The eye is a glass eye keychain (I no longer have) and the hands are just inexpensive monster hand gloves (which I do have). That fine 80s feather back hair was my own (which I also no longer have).
The photo is not soft focus. It's mounted to heavy board and didn't fit my scanner bed which is why it looks this way.
Sunday, January 10, 2010
View the Complete Gallery 1988 He-Man Show Now

The opening for the "Under the Influence: He-Man and the Masters of the Universe" show at Gallery 1988 was a huge success. There was a line of people waiting to get in that was two blocks long for the entire night, and the gallery stayed open an extra hour to accommodate as many people as possible.
If you live in the Los Angeles area, the show runs through January 29, so go check it out.
If you don't live in Los Angeles, you can still see all of the works in the show by visiting Gallery 1988s virtual showing here .
You can see the location of all three of my works in the above photo, taken from Gallery 1988's website. The two red pieces to the right of the huge Castle Grayskull facade are mine as is the greenish piece with the reflection on it just above them on the foreground wall. More direct images of them can be seen by visiting the above link.
Friday, January 08, 2010
A Reminder...

Just a reminder. The "Under the Influence: He-Man and the Masters of the Universe" show at Gallery 1988 in Los Angeles opens tonight. I have three collages in this show. If that's not enough to draw you in there are dozens of other artists participating as well and the entire gallery has been transformed into Castle Grayskull.
10 New England Esotericists to Watch in 2010

The Sci-Tech Heretic has posted a list of 10 New England Esotericists to Watch in 2010 . The list includes regional people covering subjects such as ufology, cryptozoology, the paranormal and the occult, areas which have filled a large percentage of my work in comics.
I am honored to be on that list and would like to thank Mark Baard for including me and Loren Coleman for suggesting me.
Wednesday, January 06, 2010
In Comic Book Stores Today

"The Secret Saturdays" star in the second half of "The Lost King of Africa" in CARTOON NETWORK ACTION PACK #45. The Saturdays continue to evade dinosaur cryptids of the Congo. The story was written by me with artwork by Scott Jeralds and Scott Awley with Heroic Age on colors and John J. Hill lettering. The cover is by Jay Stephens. Published by DC Comics.
SUPER HERO SQUAD - "Stranger From A Savage Land" Airs Again Today

My second episode of SUPER HERO SQUAD airs twice today on Cartoon Network. "Stranger From a Savage Land" guest stars Kevin Sorbo as Ka-Zar who travels from the Savage Land to Super Hero City in order to rescue his abducted sabretooth tiger, Zabu. But Dr. Doom also wants the cat and sends minions of his own after it, leading to an action packed showdown between the villains and Ka-Zar and the Super Hero Squad plus Captain America.
This episode airs at 8:30 AM (EST) and again at 2:00 PM (EST).
Subscribe to:
Posts (Atom)
























